On Thursday, Pixelworks (NASDAQ:PXLW) discussed first-quarter financial results during its earnings call. The full transcript is provided below.

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Summary

Pixelworks completed the sale of its Shanghai-based semiconductor subsidiary, resulting in a cash balance of $58 million and zero debt, positioning the company as a focused global licensing business.

The company is concentrating on expanding its TrueCut Motion platform, which was used in the high-profile theatrical release of 'Billie Eilish, Hit Me Hard and Soft the Tour' generating significant box office success.

Pixelworks is targeting the premium large format theatrical market, forming partnerships with major cinema operators like Marcus Theaters and Odeon Cinemas Group to increase demand for its motion grading technology.

Despite not providing specific quarterly guidance, the company expects to maintain cash operating expenses around $2 million and generate $400,000 to $500,000 in quarterly interest income.

The company initiated a $5 million stock repurchase program, reflecting confidence in its financial position and strategic direction.

Full Transcript

OPERATOR

Good day ladies and gentlemen and welcome to Pixelworks' first quarter 2026 earnings conference call. I will be your operator for today's call. At this time, all participants are in a listen only mode. After the speaker's presentation, we'll open up for questions. To ask a question during a sess, you will need to press star 11 on your telephone. You will then hear an automated message advising your hand is raised to withdraw your question. Please press star 11 again. As a reminder, this conference call is being recorded for replay purposes. I would now like to turn the call over to Brett Perry with Shelton Group Investor Relations.

Brett Perry (Investor Relations)

Thank you Victor. Good afternoon and thank you for joining us on today's call. With me on the call are Pixelworks Chairman and CEO Todd DeBonas and Chief Financial Officer Haley Mun. The purpose of today's conference call is to supplement the information provided in Pixelworks press release issued earlier today announcing the Company's financial results for the first quarter of 2026. Before we begin, I'd like to remind you that various remarks we make on this call, including those about projected future financial results, economic and market trends and competitive position, constitute forward looking statements. These forward looking statements and all other statements made on this call that are not historical facts are subject to risks and uncertainties that may cause actual results to differ materially. All forward looking statements are based on the Company's beliefs as of today, Thursday, May 14, 2026. The Company undertakes no obligation to update any such statements to reflect events or circumstances occurring after today. Please refer to today's press release, the Company's annual report on Form 10K for the year ended December 31, 2025 and subsequent SEC filings for a description of factors that could cause forward looking statements to differ materially from actual results. Please note that throughout the Company's press release and management statements during this conference call, we refer to net loss attributable to Pixelworks as simply net loss. With that, it's now my pleasure to turn the call over to pixelworks Chairman and CEO Todd. Please go ahead.

Todd DeBonas

Thank you Brett. Good afternoon and welcome to everyone joining us for today's conference call. As previewed on the previous conference call in February, Q1 was a transformational quarter for Pixelworks. After closing the sale of our Shanghai based semiconductor subsidiary and receiving the net cash proceeds from the transaction in early January, we completed a series of planned restructuring actions to streamline the remaining organization and cost structure. The one time severance and other related costs resulting from these actions were recognized during the first quarter and we expect to realize a significantly lower run rate for operating expenses beginning in the second quarter. Also during the quarter, we settled all remaining cash outlays associated with the sale of our Shanghai subsidiary and we ended the first quarter with cash balance of $58 million and zero debt. Taken together, we exited the first quarter as a repositioned, well capitalized and focused company with our entire team supporting the go forward strategy of building a global licensing business. As a reminder post transaction, we continue to have ownership of salient intellectual property including over 60 issued and pending patents anchored by our industry leading TrueCut Motion™ platform and motion grading services. Our strategy is centered on enabling a truly differentiated viewing experience while continuing to expand our core strengths in visualization enhancement solutions and pursuing new and existing licensing initiatives. Today, our TrueCut motion platform continues to be utilized by leading filmmakers to enhance the cinematic experience across premium theatrical screens. We recently completed work on one of our most complex motion grading projects to date in support of the most technically ambitious theatrical release of the year, Billie Eilish: Hit Me Hard and Soft the Tour, Live in 3D. Directed by Billie Eilish and Academy Award winning James Cameron and distributed globally by Paramount Pictures, the film was released to Premium large format 3D theaters on May 8th where it generated an estimated worldwide box office of $20 million in the opening weekend, effectively recouping the film's full production budget in a matter of days. Working in post production alongside Lightstorm and multiple contributing technology providers, our TrueCut Motion™ platform was tasked with overcoming unprecedented motion grading challenges including novel world first camera systems and multiple source frame rates. The end result was a stunning and immersive concert experience in which TrueCut motion enabled the creative team to preserve the raw energy of live performances while delivering perfect cinematic motion clarity. The New York Times review summed it up as the pure quality of image and visceral sense of 3D immersion is spectacular. This high profile collaboration and highly technical implementation of TrueCut motion grading further validates the unique value proposition of our core cinematic solution, positioning pixelworks as a recognized enabler of next generation immersive entertainment experiences. In addition, there continues to be consistent indications by both the studios and theater operators shifting towards premium large format experiences. At the annual Cinemacon conference held in April, the atmosphere was observably upbeat with year to date box office sales tracking approximately 20% higher over the same period. In 2025, leading studios expressed renewed volume of theatrical releases and commitments to longer exhibition exclusivity periods, with Paramount committing to 30 films annually and Amazon MGM scaling to 15 targeted releases while also endorsing a 45 day theatrical window that establishes a stable pipeline of content for exhibitors. Also in conjunction with CinemaCon, Disney launched its new Infinity Vision certification aimed at expanding consumer awareness of premium large format screens, underscoring the increased importance of higher margin revenue from premium large format content and experience based pricing. Collectively, these observed trends at the world's largest show for global motion picture industry continue to validate our thesis and the industry's increasing emphasis on premium large format theatrical experiences. As part of our strategy to accelerate expanded adoption of our TrueCut Motion™ platform, our near term focus is on supporting the theatrical release of premium visually stunning films. This includes broadening our direct engagement with leading premium exhibitors who share our motivation to encourage both studios and filmmakers to consistently make more premium format content. Following the collaborative ecosystem partnerships that we announced with Marcus Theaters and Odeon Cinemas Group earlier this year, and in addition to our previously launched collaboration with Cinedy, we recently added another published endorsement with View, the largest privately owned cinema operator in Europe to bring our advanced TrueCut motion grading technology to their premium theaters. This includes prioritizing TrueCut content as part of View's most advanced epic brand cinematic experience featuring world leading HDR laser projection by Barco and advanced light steering technology that delivers up to six times the brightness of standard cinema screens. With TrueCut Motion™'s unique and commercially proven capability to enable the most authentic high fidelity viewing experience, you will see us to continue to expand our TrueCut Motion™ ecosystem of leading premium exhibitors. As we grow this ecosystem, it will naturally drive increasing market demand for premium large format content from filmmakers and studios. And while our R and D team continues to expand on the existing capabilities and increasing productivity of our TrueCut motion grading tools, we are also simultaneously pursuing compelling adjacent market opportunities to deliver enhanced visualization solutions leveraging our core technology and expertise. I look forward to elaborating on these efforts and complementary opportunities as they evolve and mature over the coming quarters. In closing, I want to reiterate that during the quarter we completed all targeted restructuring and streamlining actions following the closed sale of our former Shanghai Semiconductor subsidiary. As a result, we exited the first quarter fully repositioned as a global technology licensing company with a unified organization that's more nimble, scalable and asset light and focused on delivering highly differentiated cinematic and visualization enhancement solutions. We are well capitalized to execute on our strategic growth objectives and are committed to maintaining a robust balance sheet as we continue to build a broader and highly profitable licensing business centered around cinematic and visual enhancement solutions. With that I'll turn the call over to Haley to provide some additional financial details for the quarter, including our current balance sheet position.

Haley Mun

Thank you, Todd. As Todd previously discussed, on January 6, 2026 we completed the transaction to sell all equity, interest and associated assets of our pixelworks Shanghai Semiconductor business. The contribution from our previous Shanghai subsidiary to operating Results in the first quarter of 2026 prior to the close of the sale was determined to be immaterial. Therefore, the Company's reported financial results contained in today's press release do not include discontinued operations activity from the first several days of January 2026 before the sale closed, starting with a review of the balance sheet. Upon closing the sale of Pixelworks Shanghai Semiconductor subsidiary in early January, pixelworks received cash proceeds net of transaction costs and withholding taxes paid in China totaling approximately 51 million. After the transaction closed, we paid out the remaining transaction expenses during the first quarter, including accounting, legal and advisory fees, as well as bonuses. We also completed a series of planned restructuring actions to streamline the remaining organization, resulting in the recognition of one time severance costs. After accounting for all non recurring cash items related to the sale transaction and our associated restructuring actions, the company ended the first quarter with cash and cash equivalents of approximately 58 million, consistent with our previously communicated expectations. Additionally, I want to highlight that all previously reported liabilities and commitments, including the redeemable non controlling interest associated with our prior Shanghai subsidiary were fully released in conjunction with the closed sale and therefore the Company's reported financial statements for the first quarter of 2026 reflect the elimination of all such prior contingencies. Finally, with respect to the balance sheet, we believe the Company's existing cash and cash equivalents balance provides ample runway and flexibility to execute our strategy of building a pure Play technology licensing business. As such, in early March we elected to cancel our previously available but recently unused at the Market Stock facility and then on March 30, the board of Directors authorized a newly established stock repurchase program in the amount of $$5,000,000. This authorization provides an initial two year window for the potential repurchase of shares of Pixelworks common stock at the company's discretion beginning on May 15, 2026. Turning to the income statement, revenue for the first quarter of 2026 was approximately $450,000, comprised entirely of revenue from our TrueCut motion platform and related Motion grading services. For Context, full year 2025 revenue from TrueCut Motion and related motion grading services was approximately 690,000. Gross profit for the first quarter of 2026 was 253,000, or 56.7% of revenue. Total operating expenses for the first quarter were 5.2 million, which included approximately 2 million of anticipated restructuring costs associated with streamlining the remaining organization following the completed sale and also approximately 360,000 of stock based compensation expense. I want to point out that reported operating expenses for the first quarter reflect only a partial period of the anticipated benefits from certain headcount reductions and other streamlining actions taken during the quarter. Although we are not providing quarterly financial guidance, I would like to reiterate our previously provided high level framework for thinking about the company's anticipated near term operating results. First, starting in the second quarter, we are targeting to maintain cash operating expenses of around $2 million. Additionally, based on the company's existing cash balance and the current interest rate environment, we expect to generate interest income of between $400,000 and $500,000 quarterly. That completes our prepared remarks and we look forward to taking your questions. Operator, please proceed with the Q and A session.

OPERATOR

Thank you. And as a reminder to ask a question, you need to press Star 11 on your telephone and wait for a name to be announced. To withdraw your question, please press star 11 again. Please stand by while you compile the Q&A roster. One moment for our first question. Our first question will come from line of Suji Da Silva from Roth Capital. Your line is open.

Suji Da Silva

Hi, Todd. Hi, Haley. How you doing? So, quick question for Haley. So the 2 million you expect in cash OpEx, I think that compares if I adjust the 1Q number to 2.9 million. Is that the right magnitude of savings from the streamlining efforts? Just want to understand. Well, the ballpark level.

Haley Mun

Yeah. So did you take the 5.2 million minus the restructuring costs and minus the stock compensation? Yeah. And then there's also some, you know, benefit in Q2 from like, you know, layoffs that happen in, in Q1. And they're just normal salaries. So. Yeah, that. That would be the number.

Suji Da Silva

Okay, so that's a good run rate to go forward then. Two million roughly. Good. Okay, great. Thanks. Okay. And Todd, let's see the partner strategy. Which of the partners you've already announced is most strategic to near term revenue generation and maybe what's your partnership plan going forward? Do you have the people in place or are there key partners you still need to secure to establish a licensing base.

Todd DeBonas

Hello? That's because you're on mute. Sorry about that, Susie. I was muted. You there? Well, I'm here. Yeah. I didn't hear. That's all right. I'll start over. Okay. So this, so listen for the, for now, and I said this last call, we are focused on theatrical content, premium theatrical content going to our premium large format exhibitor partners. We've announced, you know, as I summarized here, a collection of four announced exhibitor partners. There's many more that we're targeting. Okay. Most of, if you go look at the exhibition landscape, most of the capital that they're spending is on premium large format theaters, either upgrading older theaters or building new theaters. But premium large format, it's very clear from IMAX, Dolby Cinema, View, Odeon, Marcus, Cinemark, Regal, AMC, that when you have a compelling theatrical release coming to a premium large format experience, the box office response, the amount of money they make in those premium large format facilities versus non premium is big. I mean it's like almost 10 to 1. And so all capital is being targeted towards the premium experience. And what we're trying to do is go convince the studios and filmmakers don't just let the exhibitors carry the load through their capital investment of new facilities. Bring them premium content that showcases those facilities. And so that's what we're working on. We're working on partners that are exhibitors and we're working on studios to bring out visually stunning content that's been motion graded. And we're not going to make a ton of money off this initially. Okay. We're greasing the skids. Okay. And then at some point you'll start to see us announce avenues for leveraging this content into licensing deals. Okay.

Suji Da Silva

And then Todd, you talked about adjacencies to truecut. I know you wanted to kind of wait till some of those came to light, but you know, how should we think about just the areas that are in your purview beyond truecut, just to understand where we might be going with the asset you already have in place?

Todd DeBonas

Well, I mean, so today if you go look at what we do with TrueCut, I mean we use, we've been using AI trained motion modeling for the last five years. We fine tuned our motion model and its expertise. And then how do you deliver that not only to 2D but 3D immersive environment? When you really look at some of the fundamental tools that we use to deliver that technology, they can be leveraged in many of these new up and coming AI based segments that people are looking into. But I'm really not ready to talk about it in detail. Suji.

Suji Da Silva

Well, that color is definitely helpful, Todd. I appreciate it. And then maybe last two questions. You announced the switch from the at-the-market to the buyback that's a good start there. Just wondering, you know, with the cash balance you have what an organic or other concepts for that. Just any color there would be helpful.

Todd DeBonas

Well, it's the first time in a long time that we have had the luxury of ample cash balances. It gives you lots of opportunity. It gives you opportunity to pursue deals with companies that maybe we need to invest into technology, maybe we need to invest into content creation. It, it does leave M&A open. If there's opportunity that would be supportive to our strategy. We're not viewing it as we're looking for a home for the money right now. We're just looking at it that it is, it is ammunition to go out and pursue our strategy.

Suji Da Silva

Okay, that helps. Yeah, so that joint development agreement sounds interesting. Obviously I hope you're not going to get into streaming content creation business yourself, but we never know. We're not that ambitious. Good. Leave it to Amazon. And so and then lastly on org structure, I guess is it clean now with all the restructuring you've done and the transactions that it's essentially one organization focused on TrueCut or maybe you can give us some picture of what, how the organizations arranged now that would be helpful to understand.

Todd DeBonas

Well, so it's an organization today of approximately 25 people. In the way that this type of business works is we do leverage. One of the things about Hollywood, there are some very talented people that go project to project and they're not permanent employees of any one studio, one technology provider, one special effects company, whatever it may be. But they're very talented and they go project by project. We do have these types of people available to us without bringing them in as employees. So the 25 people is just our core employment base. But we have many of these contractors available to us from time to time on projects. So we will expand when needed and pull back. And this is the norm in this industry. Of the 25 permanent people, over half is R and D. So we're, I mean we. If you look at our spend, it's not high, you know, it's a couple million a quarter. Most of it's going in tool development. And we're not talking about tools that we're using today. We're talking about tools that we would introduce for neither new features for our current market or new tools for a new market.

Suji Da Silva

Okay, that's very helpful, Todd. Thanks. Appreciate the answers. Thanks.

Todd DeBonas

Great. Thanks, Suji. I appreciate the interest as always.

OPERATOR

Thank you. I'm not showing any further questions in the queue. I'd like to turn it back over to management for closing remarks.

Disclaimer: This transcript is provided for informational purposes only. While we strive for accuracy, there may be errors or omissions in this automated transcription. For official company statements and financial information, please refer to the company's SEC filings and official press releases. Corporate participants' and analysts' statements reflect their views as of the date of this call and are subject to change without notice.